COSC 4117 E 
Fall Session, September-December, 2006 
Artificial Intelligence

Instructor:  Dave Goforth  Office:  FA377 (Fraser) 
Extension:  2316 
Text:  Russell, S. & P. Norvig. 2003. Artificial Intelligence: a Modern Approach, 2nd ed. Upper Saddle River NJ: Prentice Hall.
Lectures:  Monday, Wednesday, Friday 9:30 AM FA357
Programming Project
Assignments 3@8% 24%
Final Exam 26%

In this course, we will probe the broad field of Artificial Intelligence. Following the authors of the textbook, we will use the "Intelligent Agent" approach that considers intelligence as an ability to behave successfully in an "Environment."   That environment could be the Internet, a game, or a real word situation and it is not too far off the mark to think of the intelligent agent as a robot or bot in a world of some kind.
Evaluation in the course will be based on a major programming project, a set of three small assignments and a final examination. The programming project involves creating an intelligent agent to play a board game. All agents will compete in a tournament near the end of the course.

The project - an intelligent game player Final tournament results and marks

Detailed course schedule
Project, Assignment and Exam Schedule

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